Changelog
02.10.2026
20:39
- NEW CLIENT REQUIRED - download it again from the website (Download), the old one will disconnect you on the new island
- Added Dead Men Land - a ghost town haunted by 36 ghosts of old Pegaz and Orion players, from level 300. Travel with Champion of Averain by the walls of Averain (50 crystal coins)
- Added Feniks Essence - dropped by every ghost, bound to the character who loots it
- Added GOD Feniks on the ship - trade essence for the Feniks Backpack, Feniks Ring, Exp Scroll and Loot Scroll, plus a repeatable task for 1000 ghosts
- Added Feniks Talents - a new tab in the talents window, 5 talents bought with Feniks Essence that work everywhere
- Classic spell graphics are back: exori san and exevo mas san look like in 8.10, exevo gran mas vis (UE) like in 7.6
- Classic magic wall look is back (new client)
- Striker's set slow now works on players too, is lighter and shows "Slow" above the target
- Stone skin amulet and might ring re-equip exhaust lowered from 2 to 1 second
- Happy Weekend! Saturday and Sunday (3-4.10) +35% experience for characters below level 400
02.10.2026
08:21
- Fixed Rashid's sell all - it now finds items in every nested backpack, no matter how deep
- Added mana potion backpacks (buy mp) to Alchemik
- Fixed a bug that could break your client after unlocking a creature in the bestiary (monsters freezing or disappearing until you relogged)
- Fixed lag spikes and disconnects from the last days
- Fixed item images on the website - 450 level sets and other Orion items now show on character pages, in the shop and in the Wiki
- Removed a broken portal and broken stairs on Volcanic Island that dropped players into the wrong place
28.09.2026
07:42
- Nerfed Asuras on Volcanic Island - True Midnight, True Dawnfire and True Frost Flower Asura deal less damage
- Nerfed Falcon Knight and Falcon Paladin - they deal 15% less damage
- Fixed Falcon Paladin - one of its attacks healed players instead of hurting them
- Changed Falcon bosses - their hits are half as strong but come twice as often, so they no longer one-shot lower levels
- Changed Cobra Vizier - it now keeps a 3 tile distance
- Fixed timber tables - you can no longer walk on them (monsters could not reach players standing there)
- Fixed Ritual Tollkeeper, Ritual Gatekeeper and the quest island captains - they now accept any coins, including golden potatoes, and give change
- Fixed Leave Guild on the website - it no longer shows a blank page
- Added English version of the website - click EN in the top menu, the whole site including the Wiki switches to English
- Updated World Map - monster search now lists every place where the monster lives, click a place or a dot on the map to go there
- Added Monsters on website: https://orion-ots.pl/orion-monsters/
27.09.2026
17:41
New client version - download it from the website: https://orion-ots.pl/?subtopic=download
- Fixed the bot's Check Players feature - it no longer breaks on Wizard, Priest, Sniper and Gladiator characters
- Fixed the Tasks window - every tab now shows all tasks in a scrollable list (half of them were unreachable before)
27.09.2026
08:02
- Added World Map on the website: https://orion-ots.pl/mapa/ - all floors, monster and NPC search with spawn locations, links to any spot on the map
- Changed all monsters on Immortala Island and Kings Landing - they move faster now
25.09.2026
06:56
- Nerfed all monsters on Immortala Island and Kings Landing - they deal 30% less damage (health and experience unchanged)
- Fixed Temple Scroll, recall and Death Return Scroll - they no longer work in jail
- Added Wiki article "Skup przedmiotów": https://orion-ots.pl/?subtopic=wiki&page=skup - everything Rashid and Yasir buy, with prices and search
- Updated Wiki article "Questy i nagrody NPC" - item icons, rarity frames, tooltips with stats and the NPC for each quest
- Updated Wiki article "Future Exodar" - where to find Orshabaal
- Changed Demon task - moved to Hard tasks (level 130)
- Nerfed undead dragon loot
- Nerfed Orshabaal loot - demon shield, giant sword, golden legs, boots of haste, magic plate armor and mastermind shield
- Changed Hard and Expert task rewards - crystal coins, experience and Task Points are 2 times lower
- Changed Hard and Expert tasks - you can complete the same task at most 2 times in a row. To take it again, complete a different task first
24.09.2026
07:17
- Added Wiki article "Hell City, Darnassus i Exodar": https://orion-ots.pl/?subtopic=wiki&page=hellcity - how to get there, ship routes and what you will hunt
- Added rule 6 to the Rules: no PvP and no hunting on the wagons. First time a warning, every next time 24 hours in jail
- Added rule 3c to the Rules: using more than one client (MC) to attack or kill other players is forbidden. First time a warning, every next time 24 hours in jail
- Fixed Castle Siege daily payout - the castle owner is now kept after server save, so the winning guild gets its daily bank payout
- Changed Death Redemption in the Task Points shop - recovers 50% of lost experience, works only when you die to a monster (a death with a player involved keeps it for later), max 5 per week
From today's server save (24.09, 10:00):
- Nerfed magic sulphur from hellhounds and yellow gem from grim reapers - 5% chance (was 7%), still up to 2
- Changed Staminer at Averain Quartermaster - now costs 4 boss tokens (was 2)
- Added a second Yasir (32302, 31773, 6)
- Buffed undead dragons - 30% more health (experience unchanged)
- Changed Full Stamina Charge in the Task Points shop - max 2 per week, resets with the other weekly limits
22.09.2026
14:17
- Added Wiki on our website: https://orion-ots.pl/?subtopic=wiki - all guides in one place, with the Hero's Road from level 1 to 550+
- Changed in-game tips - one message every 30 minutes that points to the Wiki
- Fixed the "Buy points" button in the in-game shop - it now opens orion-ots.pl
- Changed boss teleport - the boss jumps next to players who keep their distance, or to a random spot 3-6 tiles away
- Fixed two tiles without protection zone (32305, 31765-31766, 10)
- Fixed Castle Siege description on the website - every lost life costs 4 levels (max 12 in one battle), Sunday battle starts at 20:30
From tomorrow's server save (23.09, 10:00):
- Added magic sulphur to hellhound loot (7%, up to 2)
- Added yellow gem to grim reaper loot (7%, up to 2)
- Buffed magic sulphur drop - double chance from hellfire fighters, brimstone bugs, infernalists, draken elites and the other monsters that drop it
- Buffed soft boots - 10 HP and 30 mana every 6 seconds (was 3 HP and 12 mana)
- Changed Training Monks - you can close the client while training on a monk, your character keeps training
- Fixed soft boots from Mystery Box and Surprise Box - they no longer wear out in your backpack before you put them on
- Fixed Temple Scroll and Personal Idol (recall) - you can't use them in combat or with a white, red or black skull
21.09.2026
18:08
- Fixed Daily boss special not dealing DMG (REMEMBER TO DODGE)
- Increased Daiy/Weekly boss DMG by 30%
21.09.2026
08:20
- Added new daily/weekly boss mechanics
- Added short tips on the bottom of the screen that point you to the most important pages on our website
- Changed Magic Wall and Wild Growth - they have their own cooldown now: they no longer block Sudden Death and attack spells (and the other way around), and you can drink a potion right after using them
- Changed Death Redemption - the Task Points shop shows [ACTIVE] while you still have it, and after respawning you get a message with how much experience it saved
- Changed weekly Task reset - weekly missions, Task Points shop prices and the weekly Task Points limit now all reset on Monday 00:00 (Polish time), exactly as the Tasks window shows. Before, the server reset them on Thursday
- Fixed Castle Siege - every guild member can join with /zamek again (only the leader and vice-leaders could get in)
- Fixed autoloot - your loot backpack now also fills the empty backpacks inside it
- Fixed Death Redemption - a death without any experience loss no longer uses it up, and buying it while it is active tells you so instead of an error
- Fixed a few quest chests that refilled after every server save - they now give their reward once per character, like every other quest chest
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