Crafting
In Crafting you make gear for level 300 and 450, crystals that raise HP or mana, and seals for dungeons.
You open the window with the Crafting button on the top bar or the !crafting command.
On the left there are three tabs: Equipment, Character Upgrade and Dungeons.

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How it works
- Each recipe shows the required items and how many of them you're carrying (e.g. 0/70).
- The Craft button becomes active once you have everything. After confirming, the materials disappear and the finished item goes to your backpack.
- For gear, the first ingredient is the base item: it also gets consumed.
- You need free space in your backpack. If there isn't any, the craft fails and the materials come back to you.
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Equipment: level 300 sets
There are four sets: Wizard, Priest, Sniper and Gladiator.
The base is an item from the points shop. On top of that you need a material from monsters,
a golden potato and 1 major crystalline token.
What you get
| Set | Weapon / shield | Armor |
|---|---|---|
| Wizard | Aluneth, Chronicle of Dark Secrets | Netherwind |
| Priest | Benediction, Chronicle of Dark Secrets | Netherwind |
| Sniper | Thori'dal, Ashjre'thul | Dragonstalker's |
| Gladiator | Ashbringer, Gorehowl, Stormherald, Bulwark of Azzinoth | Wrath |
Cost
| Part | Base item | Material | Golden potato |
|---|---|---|---|
| Helmet | Elder Headpiece | 1400 eye of corruption | 15 |
| Armor | Honor Plate | 1000 magic sulphur | 15 |
| Legs | Heroes Legplates | 1400 demon horn | 15 |
| Boots | Sandals of Glory | 800 yellow gem | 15 |
| Shield / book | Storm of Light, Storm Totem | 2000 strand of medusa hair | 15 |
| Weapon | Freezing Staff, Ice Rapier, Brutal Waraxe, Night Smasher | 70 Orshabaal's brain | 15 |
| Bow, crossbow | Astral Longbow, Bloody Crossbow | 140 Orshabaal's brain | 25 |
Each recipe additionally requires 1 major crystalline token.
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Equipment: level 450 sets
You make the level 450 set from pieces of the level 300 set: helmet from helmet, armor from armor, and so on.
This applies only to the helmet, armor, legs and boots: there's no weapon in this tier.
Both mage sets are made from the same Netherwind pieces.
Sets and bonuses
| Set | 2 pieces | 4 pieces |
|---|---|---|
| Enigma Wizard | +4 magic level | every third SD rune deals 15% more damage |
| Oracle Priest | +4 magic level | Paralyze Rune immobilizes the target for 3s instead of slowing it |
| Striker's Sniper | +5 distance fighting | a ranged hit can slow the target for 3s (players by 40%, monsters by 20%; 15% chance), then the target is immune for 7s |
| Conqueror's Gladiator | +8% max HP | a hit you take can reflect back at the attacker (15% chance): 25% of monster damage, 10% in PvP |
The 2-piece bonus grows with level: every 25 levels above 450 you get +1 to the set's skill
(magic level, distance, or melee for Conqueror's).
Upgrade cost
| Part | Material | From | Golden potato |
|---|---|---|---|
| Helmet | 1000 Warden's Sigil | Tomb Warden | 30 |
| Armor | 1000 Summoner's Bone | Grave Summoner | 30 |
| Legs | 1000 Pharaoh's Shroud | Cursed Pharaoh | 30 |
| Boots | 1000 Bloodbound Heart | Bloodbound Count | 30 |
Here too, each recipe requires 1 major crystalline token.
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Character Upgrade
- You exchange Crystal of Spirit 1:1 for a Life Crystal or a Mana Crystal.
- Using a crystal permanently adds 50 max HP or mana.
- A total of 30 crystals work per character; both kinds count together.
- Giant Amethyst (5 Crystal of Spirit) clears the entire crystal bonus and frees up the limit. Used crystals don't come back.
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Dungeons
Here you make seals, which are the entry fee for dungeons:
- Ritual Seal: 100 red apple and 1 major crystalline token
- Morvaen Seal: 500 demonic essence
- Kallasi Seal: 150 Magic Ruby (dropped by Infernalists and Warlocks)
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Where to get the rest
- Base items can be bought in the points shop or obtained from quests.
- Crystal of Spirit and Dungeon Box are obtained in the Ritual Dungeon.
- Dungeon Box gives a portion of one random material for the level 300 sets.
- Golden potato is simply in-game gold. Major crystalline token is a reward for bosses.